Dungeons and Dragons

I really like Dungeons and Dragons. I got into it while researching Dragons and Mythical Beasts and I just got obsessed. It’s complicated, but only as complicated as you’d like it to be. And it’s so open – make your own creatures, create whole societies, whole worlds. I think the thing I love most about watching (and making) theatre is disappearing into an imaginary world, with your friends (or strangers you just happen to be sitting next to). DnD feels the same – working together with a group of people to tell a story.

I thought my daughter (Bea, 6) would be into it, and so I got the Dragon of Icespire Peak starter pack, did a lot of research online to plug the gaps, listened to a lot of Critical Role, and got stuck in. We played for hours – a six-year-old, sitting at a table for over 3 hours sometimes, desperate to know what happens next, building her character as she went. Turned out a Dad friend had played a lot in the 80s, and thought his son (Bea’s classmate) might be into it too. And he was – so we set up a sunday afternoon game. I wrote a one-shot (my first) it went down well, and so I turned it into a campaign.

So here are some ideas for playing D&D with some six-year-olds (and their parents). If you are thinking about trying DnD with your kids, you definitely should. It is awesome. Here are our adventures so far…

We played this as a one shot, which I then expanded into the start of a campaign, building the character of Fira Rowntree into a larger story. A few things before we start: My daughter plays a Rogue called Kitty Queen, who has some homebrew......